Not very surprising though. I circled the world map of Final Fantasy IV over and over again because I couldn't find a giant tower that reached off the screen. I later found out a way to actually bring up a map that would give me some semblance of direction and wanted to kick myself for not realizing it sooner. But I digress. Final Fantasy IV, while being a very good game, is not the topic of today's post. Instead, I'll be talking about Mega Man ZX, which really has nothing in common with FF4 except for the whole "directionally challenged" deal.
Just a bit of background info on this game. Mega Man ZX is a (really awesome) DS title in the Mega Man franchise (obviously). In the timeline of Mega Man, ZX takes place after the Zero series, which takes place after the X series, which takes place after the original series (I think), which takes place in the year 20XX. None of that's really important (especially the last bit) unless you want to understand in-game references to past titles (namely the Zero series) that make easily excited folk like myself chatter in happy recognition of something from an old game. Granted, it helps to understand some of the basics of the series in order to understand what's going on. So here goes a short lesson in Mega Man basics (not including the original series).
Mega Man in general is mostly about robots (but there are still humans). Many of these robots are called reploids, which means they were based off a highly advanced robot named Mega Man X. Mavericks are reploids/robots gone bad, and mechanaloids are basically machines (not so sure about the last one though).
Mega Man ZX actually has you playing as a human, but don't worry. There are still plenty of robots, even though it's sometimes hard to tell the difference (some reploids look very human-like). You can choose to play as either Vent or Aile, who are male and female respectively. The only difference between them is that the story undergoes very minor changes depending on who you choose.
Basic plot: Vent/Aile (I'll just stick with Vent from now on) works for a delivery service run by a guy named Giroutte (Giro for short). At the game's commencement, Vent and Giro are delivering an incredibly important package to a group called the Guardians. Of course, they get attacked and Vent is blown off a cliff (no, I'm not joking) along with the package, where the Guardians manage to meet up with him. Events lead to Vent putting the package into good use. "The package" is something called a biometal that contains the consciousness of an old warrior, in this case it's Biometal X. After he transforms into more-battle-capable Vent, the kid goes off and starts his journey.
For those of you eager for more, sorry. I'm splitting this into parts, so you'll have to wait till next week if you want to read more. Until then, happy gaming.